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Mar 24, 2019  In this Sekiro boss guide, we’ll show you a reliable way to find and kill every Folding Screen Monkey using the Illusive Hall Bell Quick Item. Find, catch, and kill every monkey, every time. Enter the Wild Kratts Headquarters. Play games, create a character, and more! Our collection of games like Monkey Quest features other free massively multiplayer online games that are full of action for the young children demographic. Monkey Quest started in 2011 and quickly became a popular past time for many children with its action orientated approach to gameplay that.

licensed copies of world's most popular office applications
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legal briefs navigable using Relativity Controller
Fortune 500 companies leverage MONKEYmedia licenses

Walk-in Theater™ uses MONKEYmedia’s patented, body-based navigation technology, BodyNav™, to put users in control of their movement through virtual environments. With nothing more than a tablet or head-mounted display and natural body movement, Walk-in Theater introduces a new 3D framework for multi-stream video and sound that supports embodied experience, and more intimate connections with characters and content.

Leveraging patented BodyNav technology, Teleport™ offers drone pilots an exhilarating first-person aviation experience. While traditional piloting techniques restrain users in sedentary postures, Teleport frees them to literally lean into more physically involved and emotionally engaging travel. BodyNav also reduces sensory imbalances that can cause motion sickness.

MONKEYmedia’s Seamless Expansion™ and Seamless Contraction™ inventions enable rich interactive video experiences on DVD, Blu-ray, Smart TV, DVR, set-top and mobile ad platforms. Seamless Expansion enables real-time access to optional content, such as behind-the-scenes featurettes and long-form advertisements. Seamless Contraction lets distributors bundle theatrical and extended editions of the same film to optimize memory resources. These patents, which date back to 1992, are licensed by all the major U.S. motion picture studios and incorporated into over 184 million movies.

Tired of having to choose between comfort and immersion in VR? Join the BodyNav developer program to receive tools and rights to use BodyNav in your own games and applications. The free BodyNav Test Drive for OpenVR allows your end-users to experience freedom from motion sickness in popular HTC Vive & Oculus Rift games before writing any new code.

“It’s one of those things that makes perfect sense AFTER someone finally points it out.”

Shaun Sheppard
Creative Innovator at Motion Reality, Inc.

“Fundamentally, you’ve solved a really important problem. It doesn’t require a joystick and you don’t get motion sickness. It has a very natural feel and seems to solve vestibular dysfunction. An outstanding solution. Really great.”

Richard Garriott de Cayeux
Legendary video game pioneer and private astronaut

“Making the physical experience align with human expectations, as I experienced with MONKEYmedia’s BodyNav technology, is critical not only for an effective VR experience, but also for avoiding digitally induced motion sickness.”

Rob Bamforth
Principal Analyst at Quocirca Ltd

“It’s a bit like when you’re in zero gravity. By just slightly ever moving your head, you feel super powerful. It’s truly amazing. Makes you a super hero.
I really love it!”

Laetitia Garriott de Cayeux
Managing Partner at Global Space Ventures

“Best VR idea. Great VR immersion. Should be studied by potential VRMMORPG developers. Head tracking, 3D sound and safely moving around all solved cheaply and in a satisfactory way.”

Aiscrim
5 Star App Store Review

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About

MONKEYmedia, Inc. is an award-winning, independent R&D lab committed to user-friendly technology experiences. MONKEYmedia specializes in creating precocious new interface strategies that offer embodied interaction experiences. Our technologies enable partners to build immersive content interactions that prioritize the user while extending product functionality. Licensees of MONKEYmedia’s patents include the largest consumer electronics and operating system companies in the world, all major motion picture studios in the United States, and other Fortune 500 industry players.

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Eric Bear invents Relativity Controller™ and files first patent
Rachel Strickland & Brenda Laurel create 1st gen VR UX
Strickland & Bear invent Seamless Expansion™
Jim McKee produces virtual audio tours for Smithsonian
MONKEYmedia wins SXSW, CommArts, Invision, One Show & CLIO awards
ACM publishes MONKEYmedia’s VR & force-feedback techniques
MONKEYmedia sells Saved Search patents and 4 other patent families
Microsoft licenses MONKEYmedia patents
Bear, Strickland & McKee invent BodyNav™ and release Walk-in Theater app
Sony licenses SeamlessTV™ technologies
MIT Press publishes BodyNav R&D report; Walk-in Theater 2.0 adds stereo VR mode and new walkies
Apple settles patent dispute with MONKEYmedia
Disney, Fox, Lionsgate, Paramount, Universal & Warner license SeamlessTV technologies
Relativity Controller licensed by world’s most popular legal research suite
MONKEYmedia wins 7 patents for BodyNav; adds drone-based AR claims; releases Teleport™ FPV drone-flight app
Samsung licenses SeamlessTV technologies
New BodyNav AR (augmented reality) patent claims issued
TiVo & Rovi license SeamlessTV technologies
. . .

Eric Gould Bear

Founder & CEO

Eric is a technology entrepreneur, with over 30 years’ experience crafting and establishing product strategies for many corporations. A former university professor and Fortune 500 executive, he is recognized for collaborative approaches to creating easy-to-use and engaging digital media. Named on 100+ software and hardware patents and applications. Products based on his inventions are used by millions of people every day.

Janna Buckmaster Bear

Co-founder

Janna brings to our management team experience supervising large-scale productions, from telecommunications anti-trust litigation to medical informatics software. She came to user-centered design with a Masters in Somatic (aka body-based) Psychology and years of professional experience working with matters of body / mind interface and integration

Rachel Strickland

Filmmaker & Media Artist

Rachel is a filmmaker and media artist, whose research has focused on cinematic dimensions of the sense of place, animate and ephemeral dimensions of architectural space, and new paradigms for narrative construction in digital media.

Jim McKee

Sound Designer

Jim is a sound designer, composer, engineer and technical producer who collaborates with film and radio producers, performance artists and product designers, using concrete sound elements and human voice to build impressionistic and abstract sound environments.

Hunter Maximillian Monk

Lead Engineer

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Hunter is an iOS engineer specializing in streaming video and augmented reality. He’s responsible for the architecture and maintenance of the latest versions of MONKEYmedia’s Walk-in Theater and Teleport apps. Swift is his language of preference, although he speaks English fluently.

Deeksha Srinath

Social Media Ambassador

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Deeksha has a background in the convergence of data science, engineering and user research. At MONKEYmedia, she champions a critical Millennial point-of-view for our social media campaigns, educating old school monkeys and making sure our inventions are understood and appreciated.

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Contact our team to learn more about how our technology can enhance your virtual reality, interactive video or drone piloting products.

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Copyright © 2018 MONKEYmedia, Inc. All rights reserved. MONKEYmedia and SeamlessTV are registered trademarks of MONKEYmedia. BodyNav, Walk-in Theater, Teleport, Seamless Expansion and Seamless Contraction are trademarks of MONKEYmedia. BodyNav tutorial game soundtrack courtesy of De La Soul. iPhone, iPad and iOS are trademarks of Apple Inc., registered in the U.S. and other countries. App Store is a service mark of Apple Inc. The Teleport App has been tested using DJI Phantom 4, Mavic Pro and Spark drones. DJI, Phantom, Mavic and Spark are trademarks of SZ DJI Technology Co., Ltd. HTC VIVE is a trademark of HTC Corporation. Oculus and Rift are trademarks of Facebook Technologies, LLC. All other product names, logos and brands are property of their respective owners.