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  • Merry Christmas 2019 - Sale!

    Posted 2 Months, 4 Weeks, 1 Day, 3 Hours, 35 Minutes Ago

    By now you should all have received a little holiday postcard from Monkey Dynasty to you, but due to some recent spam attacks, it may not have made it to your inbox.
    View the full newsletter here and check out the 25% off site-wide holiday sale and Christmas Giveaway event!
    PS - Check your spam folder and kindly mark any messages from us as not spam .

  • Patch 72 + 73

    Posted 4 Months, 2 Weeks, 4 Days, 21 Hours, 18 Minutes Ago

    Changed the drops in Clouded Milky Way.
    Fixed the Mage gears.
    Fixed the error that was giving people too many lottos from the Weekly Event: Sky quest.
    Patch 73
    Didn't test Patch 72, so I messed up on drop list numbers and it didn't add up so it didn't work. Fixed it immediately. They'll be adjusted a bit more again in a future patch.

  • Patch 71

    Posted 4 Months, 2 Weeks, 6 Days, 8 Hours, 29 Minutes Ago

    Patch 71
    Another quick patch for you guys.
    Fate gears were not correctly working for Skysong, Lupin, Jadeon, and Vim. This has been resolved.
    You were unable to use skills on the final boss in Clouded. This has been resolved.
    Voida Endless Fiction gears had the incorrect models. This has been resolved.
    Astral Dew was set with incorrect settings in the Courage Vendor. This has been resolved.

  • Automated PvP Event Schedule Change

    Posted 4 Months, 3 Weeks, 16 Hours, 12 Minutes Ago

    To create a more varied overall PvP event schedule that gives everyone a chance to participate regardless of their work / life schedules, we've changed the scheduling strategy for our automated PvP events. Rather than taking place 4 times per day at fixed times, PvP events now happen 7 hours after the previous event. This means that throughout the week, the specific times events occur will change from one day to the next.
    Pay attention to the site countdowns and ingame / Discord notifications. And of course, you can always type .events ingame to see the upcoming event schedule.
    We're considering a more frequent, nearly continuous event system that would allow players to continually challenge eachother in ranked PvP events with prizes and bragging rights. Let us know your thoughts on this frequency in the new poll.

  • Patch 70

    Posted 4 Months, 3 Weeks, 1 Day, 12 Hours, 10 Minutes Ago

    Patch 70
    To follow-up on yesterday's patch with a fix for Clouded. Today we have made some more adjustments.
    There won't be another patch tomorrow, but possibly Monday.
    We used to keep the stuff we were working on under wraps because other servers have built their entire servers on content ideas we have floated. Honestly, you guys stick around either way so I don't care if other servers know about what we're working on. I just want to get it out there.
    Game
    -Courage Exchange
    -Many players suggested that the Courage Exchange was dropped down by too much, so we've doubled the costs in the Courage Exchange to balance it better with other parts of the economy.
    -The prices were intentional, for those that asked, but the feedback suggested that these prices were too low based on the timing between rounds if you switch realms and because the amount of points you can receive from a round is almost 50% higher than we expected.
    -Doubling the costs accounts for both of these issues and makes the rewards more in line with how we wanted to reward people for doing BGs.
    -Ultimately, items found in rewards should not negatively impact the trading values of these items by too much. When it does, we need to adjust for that.
    -We've added more rewards to the Courage Exchange too.
    -Fine Seal Orb
    -Fate Blood's Orb
    -Bodhi Seed's Fragment
    -Spiritual Covenant
    -Astral Dew
    -Blacksmith's Apprentice
    -This new NPC is connected to the...

  • Patch 69

    Posted 4 Months, 3 Weeks, 2 Days, 11 Hours, 42 Minutes Ago

    With a number like 69 you'd hope there was a lot more going on, right?
    Unfortunately, this was just a quick patch to fix any daylight savings time issue that may have come up.
    While the server was down, we fixed the Clouded drops. They should drop now and you should be able to obtain Fate Gears now.
    We were quiet for Sept. and Oct. due to real-life commitments outside of MD. Not a lot got done, unfortunately. While I'm not about to commit to weekly patches, this month will see some of the planned content released.
    Patches may be really small from now on. Honestly, I think it's better if we push something small than nothing at all. I think most of you agree. I've been stubborn about trying to make big elaborate patches that make up for the amount of time between them. This is an endless loop and it sucks.
    So, we're going to just patch stuff as it's done. You might think a patch sucks or is tiny or whatever, I don't care. We're not going to worry about that. We're going to keep on keeping on through 2020 and beyond.
    Expect more frequent, smaller, patches. Some days may even see multiple patches.

Monkey Quest
Developer(s)Behaviour Interactive, Nickelodeon Virtual Worlds Group
Publisher(s)Nickelodeon
EngineUnity
ReleaseMarch 17, 2011
Genre(s)MMO, Fantasy
Mode(s)Multiplayer

Monkey Quest was a Massively multiplayer online game geared toward children's multi-player gameplay.[1] It was developed by Nickelodeon Virtual Worlds Group and launched March 17, 2011.[2] It was showcased at GDC in 2011.[1] Monkey Quest was shut down on September 26, 2014 so that Nickelodeon could focus on other digital and mobile experiences. The Monkey Quest: Thunderbow app was also removed from the App Store on July 31, 2014.[3]

Story[edit]

The player's monkey entered the land of Ook. The player was then able to travel around and meet new inhabitants of the virtual world. The player needed to complete multiple quests along the way. They could meet friends, buy new objects, visit the Mayor Bumbee, battle monsters and much more. As the user played, their monkey unlocked more lands, discovered more about the legendary Monkey King, and could even become the leader of a tribe.[4]

Tribes[edit]

There were five monkey tribes available:

  • The Chim Foo
  • The Sea Dragons
  • The Ootu Mystics
  • The Ice Raiders

And the fifth and final tribe, the Mek-Tek (Mechanical Technology). This tribe was never playable as the game was shut down before it was released.

Quests[edit]

There were a large number of Quests available throughout the game. There were 4 different kinds of Main Quests could only be done once by every player. As the player leveled up their character, main quests would get more difficult to complete.

Demo

Daily Quests[edit]

Daily Quests could be done once a day by any player, regardless of their current level.

Side Quests[edit]

Monkey Quest Reborn Key Download

Side Quests - Quests that could be done in addition to the other quest types.

Multiplayer Quests[edit]

Quests that required 2 or more players. Most of these only required 2, but some required 3 players. A Pet could also help in these quests.

Stages[edit]

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There were 5 kinds of Quests in Monkey Quest. Each type depended on which section of Ook the player is in.

  • Mek-Tek (Mechanical Technology), was never available to begin with, due to the fact that the game was shut down before it was ever released.
  • Sea Dragons
  • Ootu Mystics
  • Chim Foo
  • Ice Raiders

Due to an update, all players (non-members and members) could access trails. This followed the deletion of NC Trail Keys and Guest Passes.

Gameplay[edit]

Controls[edit]

To explore the worlds of Ook, players used the arrow keys on their keyboard. Jumping was controlled by pressing the space bar and pressing the arrow keys whilst jumping allowed the player to jump in that direction. Pressing the space bar then the down arrow whilst in midair made the character do a dive bomb towards the ground. The player could also press either the CTRL key or the X key on their keyboard whilst facing an in-game NPC to either access new quests or obtain various information about Ook and its residents. The game had five equippable hot keys (C, V, B, N, and M) to control weapons, potions, pets and any other items players wished to access quickly.

Currency[edit]

There were two types of currency in Monkey Quest. The main type of currency was bananas, which were commonly earned from quests and could be used at a vendor to buy items, whilst the other currency, NC (Nick Cash) could be bought with real money or could be earned by leveling up and could be used to buy items from the NC mall which was located at the bottom right corner of the screen in Monkey Quest.

Membership[edit]

There were membership plans that allow players to pay real life money for special features in the game such as access to all trails, the ability to join each tribe, along with accessing certain areas only available to paid members.[5]

Possibility of a film adaptation[edit]

In August 2012, Variety reported that Paramount Animation (which like Nickelodeon is owned by Viacom) was in the process of starting development of several animated movies with budgets of around US$100 million. According to Variety, the intellectual property for these films, which is to be supplied by Nickelodeon among others, included Monkey Quest.[6]

Closure[edit]

On August 14, 2014, Nickelodeon announced that after 4 years of operation, Monkey Quest was being shut down permanently on September 26, 2014. Subsequently, every player was given membership for the remaining time of the game. Players were offered refunds for their memberships if they contacted Nickelodeon within a given time before the game shut down. The website was also updated with a closing message on the index page. The Monkey Quest website did not close until January 30, 2016. The game remained open for a month after the announcement, finally closing on the set date, September 26, 2014. After the game's closure, Monkey Quest's website was updated with a new FAQ to help with billing support and inform users about the game's closure. Monkey Quest's site, monkeyquest.com, now redirects to Nickelodeon's Facebook page, https://www.facebook.com/nickelodeon.

References[edit]

  1. ^ abNickelodeon Enters MMO Games Space with ‘Monkey Quest’. Website. Retrieved on 2009-03-17
  2. ^'Monkey Quest News'. Nickelodeon. Archived from the original on March 26, 2011. Retrieved February 7, 2018.
  3. ^'Monkey Quest'. Nickelodeon. Archived from the original on September 28, 2014. Retrieved February 7, 2018.
  4. ^MMOgameingsite Review of Monkey Quest. Website. Retrieved on 2009-03-19
  5. ^'Archived copy'. Archived from the original on 2013-06-30. Retrieved 2013-05-08.CS1 maint: archived copy as title (link)
  6. ^Graser, Marc; Kroll, Justin (17 August 2012). 'Paramount ramping up animation slate'. Variety. Retrieved 17 August 2012.
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